Saturday, August 31, 2013

And then there was ZBrush

Finally started ZBrush, and for my first two base mesh creations, I'd say they're pretty good. I'm gonna start making them more defined, and create some high poly illustrations.

Tuesday, August 27, 2013


It sure is coming along!

Some lighting in it to make it seem less stagnant, but all the detail is still visible in there.